Just came back from vacation and im ready to start working on the game again! expect more updates to come in the future, i hope, but for now I wanted to see if I could get some feedback on some of the level design vegetation/misc sprites I have been working on. (charater for reference)
Thank you for reading this and thank for your feedback. cya next time :D
We have decided to go with a almost "slideshoweske" type of cutscenes where we show many seperate frames in sequence, as if someone had taken a bunch of photographs, and using that as our storytelling medium. This frame is part of the the begging sequence that will introduce the player to the universe and story leading to the events of the game.
Any input is apreciated! Ill try and keep updates coming. cheerio!
Just a look at what the main character may look like. This time arround we decided to go with a diferent walkcicle for all 8 directions so that he can also moove diagonaly. I might be posting gifs of all other directions later on. for now i would apreciate any feedback on the character design and overall feel :D
Hey Hey Hey, more pixel art for a game that might, or might not be in the works :D Wanted to test a couple of animations for character movement, so I came up with this walk-cycle (in multiple directions) probably to be used as a placeholder. I might start posting more updates on pixel art/game development as time passes, stay tuned :D
Its been a while since I last tried pixel-art, so I figured I would start with some diferent tests, experementing with diferent styles.
Addon: tiny little walk cycle for a main character :D Don't know if I'm going anywhere with this one :)
Share your feedback please :D